

A company that is known for doing shitty things does shitty things.
Color me fucking surprised.
Honestly, at this point, I have ZERO sympathy for people who are still actively using microsoft products and running into problems.
Open-Source evangelist. Boycotts large corpos. Free speech absolutist (very unpopular around here, I know).
A company that is known for doing shitty things does shitty things.
Color me fucking surprised.
Honestly, at this point, I have ZERO sympathy for people who are still actively using microsoft products and running into problems.
The fact that spotify uses bright green as “fatal-error” color makes me a bit mad.
You don’t. This is normal. Ensure key-only auth, ensure you do not login directly as root, maybe install fail2ban and you’re good. Some people move the port to a nonstandard one, but that only helps with automated scanners not determined attackers.
You could look into port-knocking if you want it really safe.
The only sector where that is applicable is games.
Simple reason - dependencies.
Modern devs dump any dependency and sub-dependency under the sun into their project and don’t bother about optimizing it. That’s how you end up with absurdly large applications. Especially electron is a problem in this regard.
You can still write optimized and small software. However, for most businesses, it’s just not worth their time. Rather using an additional couple hundred megabytes of dependencies on the client system.
Me and my brother are using teamspeak to this day.
link whatever you can statically
That would kinda mean you deliver every single dependency yourself, which kinda defeats the purpose of shared dependencies, which in turn proves my point that linux distros are fragmented to fuck. It also means you have to put actual effort into building your game for a userbase that was less than 1% before the steam deck came around.
So my point still stands - proton is the best thing that could’ve happened to linux gaming because it lets windows games run on linux with the dev putting only minimal effort - or even no effort - into making the game run on linux with near native performance. Hell, at times even with better performance.
I swapped to neovim 10 months ago. Haven’t looked back. Actually, I’ve looked back a LOT for the first few weeks because I couldn’t figure out how to do certain things. But the more you learn the better it becomes. Not needing your mouse is SO good.
The most honest answer is that Linux distros are fragmented to fuck so nobody can vorher. Proton is the best that could’ve happened to Linux gaming.
Was Morrigan popular when da:o was new? She’s an extremely edgy teenager.
Morrigan has a great character arc where she really opens up, gives witty responses to many things especially if you have alistair in the party and just becomes very likeable later on.
I really don’t think queer stuff needs to be banished from the realm of RPGs.
Never said that it should be. Nobody cares if there are trans people or other queer stuff in games. That kind of stuff already exists and the only people that are mad about it are some rightoids. But I feel like bioware wanted to make a game where one of the “main focusses” lies on trans people issues but just chose the wrong platform for it.
They say a character is badly written (B), but really they find the queer subject matter uncomfortable (A)
I think both is true. I said it in another comment, but veilguard is just not the correct environment for this type of character arc. It doesn’t have anything to do with being queer, a pubescent teenager who acts like a dick all the time would be equally annoying. People just don’t want to play with annoying characters.
This topic would be great for a dontnod game that could appropriatly handle that topic - not an RPG.
The stuff I got from youtube was full of the veilguard situation which I don’t really consider as “social media”. Starfield was something I noticed far less of, ironically.
The writing of Taash, while basic, has a lot in common with folks early in discovering their trans identity. Yeah, it is awkward and uncomfortable.
Maybe it is, idk. Doesn’t really change the fact that the character is absolutely unlikeable. There’s also no real explanation on the “why” - it’s just a disrespectful, rude and arrogant character, and that’s how most people saw that character.
This topic would be great fot a dontnod game in the style of life is strange where the background of the character is represented appropriately so you actually have a chance to understand the character and why these negative character traits exist in the first place.
Veilguard was just the completely wrong platform for this kind of character development.
And the discount could be telling, but (I just looked it up) it was around 29%, which is still $50.
Dunno where you saw that, steamdb (https://steamdb.info/app/1845910/) has it listed on 38.99€ at a 35% discount, which is horrendous for a not even 2 month old release.
Everyone I know that has actually played has found it to be quite fun.
Most people I talked to have refunded the game on steam. Nobody really had fun with it, except for one person that was completely new to dragon age. However, I don’t think she finished it either.
The best thing about the game for me personally was the music which was really good for the most part. But that’s not why I buy AAA games.
So the first one can be thrown out
I don’t think so. The writing of Taash was so bad and uncomfortable for the most part that I genuinely didn’t know if they were trying to mock trans-people with this representation. It felt like they were just looking at a terminally online twitter user and modeled the character after that. I don’t think I’m exaggerating when I say that taash is the worst character I’ve ever experienced in a triple A production.
It not a CRPG like Origins
Breaking with an established formula can be a big detriment to a franchise. We saw that with final fantasy, where FFXII was considered pretty bad for most FF fans, me included. The combat just seemed really weird at first. However, the combat got significantly better later on if you have access to more tools, but it takes a while to actually get to that point, so many people were very on the fence about the game.
Veilguard, on the other hand, doesn’t get better. It just stays bad and even confusing at times.
From what I can find it is probably selling fine. Not amazing, not bad, but fine
All time peak on steam is 90k - that’s horrendous. Obviously, that’s not the total sales and it’s also sold on other platforms, so we do not know the real number. However,the game went on discount not even 2 months after release, and a pretty hefty one at that, 35% I think. I don’t think it’s exaggerated to claim that the game didn’t hit 2 million sales yet which would be really bad. We don’t know the budget, but a figure that’s thrown around is 250 million dollar which is not unrealistic for a AAA production.
but I haven’t really seen any negative press about it
Are you saying you haven’t heard anything negative about inquisition or veilguard? Because if you heard nothing negative about veilguard, I wonder how offline you’ve been for the past month.
True. Now I’m more triggered by the mere existence of some bugs because I can’t fucking fathom how they’d even exist in the first place.
I usw nginxproymanager for that. It has an integrated function to create and update letsencrypt certificates. Creating a New host takes like 1 minute.
Ah, ITALY, my favorite gender