A somewhat on-topic question: Is there an easily fixable mouse that wouldn’t cost me a kidney?
toman
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Cake day: January 19th, 2024
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toman@lemmy.zipto
Gaming@beehaw.org•We can't keep making videogame stories for players who aren't paying attention to them
12·5 months agoI like the way the new wave of CRPGs — Pillars of Eternity, Tyranny, etc. — deals with this problem. Of course you have a journal with a quest log and a lore encyclopedia. In addition to that, if you hover over highlighted words (names, lore things) during dialogue, it shows you a short explanation.
I’ve only played the first few minutes of the first Half Life (I know, it’s on my list™). I had to turn off texture filtering immediately; the game looks terrible otherwise. Question: Why did games of this era (Morrowind also comes to mind) look this way, i.e. blurry?

Thanks for the reply! I was thinking more along the lines of “open hardware” — either a mouse manufactured by a larger company so that it can be easily repaired, with the manufacturer happy to sell you spare parts (something like Framework laptops), or a mouse designed by an internet enthusiast that you can assemble yourself from off-the-shelf components and 3D-printed parts.
I once saw a build-it-yourself kit for an ultra-light mouse somewhere. I naively assume that such a mouse would be easy to repair. Alas, that kit would cost me my kidney.