

Yep, just like TF2, that they copied, game is not fun if everyone starts taking it too seriously. I feel like Valve understood that and that’s why they never really pushed the competitive scene.
Yep, just like TF2, that they copied, game is not fun if everyone starts taking it too seriously. I feel like Valve understood that and that’s why they never really pushed the competitive scene.
All you need to notice is that the painfully politically neutral people making content about games (e.g mandalore) literally never mention this. Because that is a stale, pointless debate that never adds anything to a game’s analysis.
A lot of daedric princes quests are much more interesting than in Skyrim imo
Yeah imo the gates were kind of a chore, seconding the shivering isles
Afaik french haute couture shit (like Vuitton) really don’t. They’d rather play with all the grey areas of the law of various European countries to buy their leather from some factories in Italy where work safety standards are seen as more of guidelines than rules and they illegally employ immigrants to pay them the shittiest salary possible. Then get that shit to France and pay someone a pittance to make the bag even though it’s very tedious and precise work, so you can say it was made in France with European leather.
Yeah that would do it. Multi threading doesn’t work that well for games but it’s usually great for compiling stuff, and 8 threads ain’t that much.
How many cores do you have and what compiler was it ? Also RAM can help with huge codebases iirc. When I was working with UE5 I had the best Ryzen available with 128 Go of RAM, could compile the engine (which is much bigger than Godot) from source in less than 2 hours iirc (yes that is a full clean+rebuild, not just compiling recent changes)
Depends if you’re into each particular nerd’s special interest(s)
That would be one hell of a telescopic stand
I’ve never heard it pronounced. Which is why I also thought it was “n-jinx”
Know thine enemy.
Interesting. Death march was a bit too much for me in the beginning so I played most of the campaign in Blood and Broken Bones and the main missions were all pretty easy. I think I ultimately switched to death march because by the end I had optimized the fun out of the combat loop.
I agree, but I liked the pacing of it. Ciri’s fights were pretty fun, unchallenging as they were. The fact that they were pretty sparse and short probably helped
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