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Joined 3 months ago
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Cake day: September 2nd, 2025

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  • To me, Rockstar Games are cool as world simulators and storytelling engines. My issue is that they plop lazily-designed gameplay on top.

    No one ever talks about the core gameplay loops of these games, the thing that makes you progress through the storyline.

    They talk about the storyline, but they don’t talk about the mediocre gunfights you have to wade through to watch a cutscene or hear dialogue. Wave after wave of anonymous enemies, like videogames haven’t changed since shooting galleries.

    They have to introduce essentially unexplained superpowers (slowing down time) to make it remotely interesting. And even then, I would argue most people are just trying to get through every single mission.

    Or the terrible movement/driving/riding physics. I didn’t finish GTA4 (also a “10/10 game”) because some of the missions relied on the abysmal movement.

    It’s like… a Rockstar game is like going to IKEA. You’re going to be led through a lot of stupid crap, just because they want to keep you there longer.


  • I always try to build things that I might want!

    I am fortunate to have a lot of other hobbies, so I build little things for myself for those hobbies.

    One of my first scripts I ever wrote around 2004 was a Perl script to get what song was playing and automatically update my IM “status”.

    I also made databases of comics and CDs for myself too.

    The easiest way to get better is by doing, and doing is way easier when it’s something I care about.


  • Yep, whatever template I use looks really nice. Very professional.

    It’s actually the most editable format my resume has ever been in, too! I started using LaTeX over a decade ago. I just update it when I need to and it prints out exactly the same way to PDF.

    I will proselytize something like this for a resume any time. I am very curious about typst as well!