

Amusingly, mayhem is a unique orb brand because all the other brands scale heavily with evocation skill nowadays yet mayhem still has a fixed effect. But it’s the one the most likely to backfire so that makes sense.
Nerdy girlthing, now in Piefed! I really enjoy chatting about games and manga :3
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Amusingly, mayhem is a unique orb brand because all the other brands scale heavily with evocation skill nowadays yet mayhem still has a fixed effect. But it’s the one the most likely to backfire so that makes sense.


They rarely provide anything really good for characters who can clear them while also forcing you to burn through lots of your consumables. It can be fun though, a nice way to remind yourself that this game has permadeath and you can’t just smash two buttons until victory.


With all the new orbs I completely forgot about the orb of mayhem to the point that I was shocked to see it in one of my recent games.
the affected monsters get buffed.
Yara’s Violent Unraveling reasons B)


The closest to in-fighting in DCSS is a wand of charming that makes an enemy fight for you for some time. Unfortunately, it’s single-targeted and can fail against its target’s willpower.
If I would need to open this mess and deal with it, I’d do the following:
Clear the entire floor first, making sure to not disturb anything inside with noise (they won’t open the blue doors but that’ll still mess up my plan, see below);
Open the blue doors then make a few steps away from the vault (enemies are still not aware of me);
Drink a potion of lignification that will turn me into a tree (we’ll need it for a later step);
Probably drink some other potions like resistance (to not be one-shotted by the dragon), invisibility and especially haste;
Shout to attract attention of the enemies;
Read a scroll of immolation - it applies a special status effect to all enemies, making them take additional fire damage when they lose health and explode when they die, heavily damaging anyone who stands close;
Read a scroll of torment halving everyone’s health in half (which is considered an attack, so it’ll trigger the immolation’s fire damage) - it usually applies to the player too but the tree form grants immunity to it;
Read torment again if it wasn’t enough;
Read a scroll of teleportation and then walk around the floor, killing off whoever is still alive.
With this plan, my chances to win would probably be higher than the risk of death.


0.29 was my first version! I even thought about returning to it someday just to get a win but it’s such a pain in the ass to play knowing that I miss out on many QoL features and rebalancing changes of the later versions.


Fair! If you can find anyone to play with you, you can try doing it in coop. Coop is 2vs2 so you only have 2 fights ahead so it’s much easier to do. And Bushido in coop is sooo fun!


UFO 50 is brutal and I love it for this. Cherrying Bushido Ball for the first time felt great!


It’s funny how, with all the “but who’d think of children!”, the actual kids don’t really care much about violence and gore on their screens. It’s more that when they grow up they become terrified of it. Maybe we need to make gory media strictly for 18 yo or younger :D


Same! Back in the day I could play Undertale’s genocide route without feeling much but nowadays even just reading through a good ending of a romantic manga makes me all teary.
And Hello Charlotte is one of the most honest pieces of media I’ve experienced. It’s like the author lets you into her inner world for awhile, with all the trauma and pain she’s been through hidden behind a thin veil of metaphors, using gore and pain to tell a story much more terrible than its components.


Low price doesn’t necessarily lead to less profit though, since the lesser the price, the more people who will be able to afford it. The devs probably want to get as many players as possible to play Silksong.
Xom is always such a hellish ride lol! I didn’t play them since 0.32, need to check them out again with the new bazaars.