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Joined 3 years ago
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Cake day: June 10th, 2023

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  • I keep hearing this argument when it’s about Nintendo, but it never happens with the other companies. What Sony and Microsoft do is upgrade the hardware and change the aesthetic of the console, and that’s about it. The reason the Wii U failed is because it felt like an accessory (marketing focused on the pad and the actual console was very similar to the original Wii).

    I don’t think they can do anything that isn’t hybrid now.


  • Same here, with the only exception of games I keep getting back to (basically my all-time favorites that I replay every few years) and games I drop and then decide to restart (and then drop, and restart, and drop, and restart).

    Recently I’ve been avoiding games that are more than 20-40 hours (doing main+some side quests) because I came to the conclusion that there’s no game longer than that that doesn’t have a bloated-to-deatb story or gameplay mechanics that feel more like a treadmill than a game.