• Godort@lemmy.ca
    link
    fedilink
    arrow-up
    44
    ·
    14 hours ago

    Good.

    Thats exactly the attitude I want from artists. Trying to replicate the thing that made you successful usually results in something that people will unfairly compare to your last project and will treat as a pale imitation.

    The team at Sandfall seem to know what they’re doing when it comes to telling a story, and I’m excited to see what their next project is, even if it turns out to be something I don’t care for

    • ViatorOmnium@piefed.social
      link
      fedilink
      English
      arrow-up
      8
      ·
      edit-2
      10 hours ago

      I think that a good example of this, even when the studio consistently delivers good games, is Supergiant. Their games are amazing, but it feels their games are converging to a safe spot and becoming more samey.

      • Annoyed_🦀 @lemmy.zip
        link
        fedilink
        English
        arrow-up
        5
        ·
        7 hours ago

        Technically Supergiant makes game that focus on the narration, they never set out to make any special gameplay-wise other than the delivery of the story.

        And also the fact that no one remember Pyre.

        • James R Kirk@startrek.websiteOP
          link
          fedilink
          English
          arrow-up
          3
          ·
          3 hours ago

          Pyre

          Honestly I don’t remember ever hearing anyone mention Transistor since it released either. Hades definitely proved that they aren’t one hit wonders.

          • Annoyed_🦀 @lemmy.zip
            link
            fedilink
            English
            arrow-up
            2
            ·
            2 hours ago

            Transistor is great from what i heard, but just like Pyre it isn’t selling too well iirc, and i believe if Hades also failed they would’ve shutter.

        • valentinesmith@lemmy.blahaj.zone
          link
          fedilink
          arrow-up
          3
          ·
          4 hours ago

          Yeah I would have to agree. I think they are all very good games but gameplay-wise they are hardly crazy inventive.

          And even saying it is repetitive is a bit weird when it is the first sequel they have done :D

          I would say their narrative and their characters have a certain style. Quite introspective and interested in changing and connecting for sure. But otherwise the games feel like evolutions at least and mostly just as distinct from each other.

          They all have a good polish when they come out though and I like how they iterate on feedback.